Added:
• Bots now fly away or towards the camera when destroyed. (random force)
• Heat Elements and Light on gun now sync with polarity colors. (much clearer)
• Beam colors are now more strongly colored. to emphasise the current polarity.
• Implemented Heavy Bot spawn (increasing chance 0-10%, over 10min).
Fixed Issues:
• Fixed a bug where switching polarity while shooting would remove the impact particles.
• Fixed a bug where shield polarity wasn't properly included when destroying bots with shield.
• Fixed intro cams artefacts / jittering . (wrong clipping planes).
Balancing:
• Enemies will no longer have the chance to drop Health-up's when player is at full health.
• Buying upgrades, will now slightly increase the corresponding item's drop-chance.
• Lowered "Static stasis" drop-chance.
• Increased the bonus points for destroying drones.
Performance:
• Polarity is nog checked directly on shield kill instead of routing trough different functions.
• Xcharge optimised (now also uses "ints" instead of "floats").
• Light From gun now only highlights the character and gun etc. not the environment.
