Gameplay / Balance
- Leafseer now gives +6 Fate (down from +8)
- Mutilation (Blood) now gives +2 Lore and +1 Arcane skill (from +1 Lore)
- The following items no longer require an Action Point to use: Mysterious Jewelry, Codex Compendia, Exotic Incense, Elven Thistle.
- Murdering the poor orc who is trying to read in "Him Read Bad" adventure now adds Corruption.
- Doing nothing in the "Sick Pigs" adventure now costs -1 Tranquility.
Misc
- Using Lore to solve the "Widowmaker" adventure now has more appropriate wording.
- Adjusted volume down on numerous sound effects for consistency.
- Reward for the "Hidden Meaning" adventure is now more clearly displayed when you get it.
- Added a generic item use sound when a more specific one is not available.
- "Watchtower" and "Preparations" adventures explain their benefits more clearly.
- Added custom spawn text for the rare item & book shops.
- Combat-only effects (like Orcish Rage) no longer generate entries in the game log.
- Exhausted status tooltip modified slightly for clarity.
- Tooltip formatting for random result tables has been improved.
- Tooltips for effects that apply a status modifier have been improved.
- Damage type assist tooltips indent on wrap for better reading clarity.
- Use some alternate formatting when showing skill requirements for items and spells
- Getting a bad result in the "Heirloom" adventure is now reflected in the log.
- Sirrata's "Return" spell is now listed in their pregame description.
- Tooltip for the Herbalist Townsfolk makes it clearer what you get by recruiting them.
- Made the events of Abomination story Chapter 3 better reflected in the log.
- The fate of the Apprentice is now clearer in the "No Swimming" adventure.
- Improved some text formatting when using the Ancient Wards.
Bugs
- Fixed a layout issue with skill challenges with very high values.
- Fixed a problem that could cause save games to fail once the starting Operative had become corrupted.
- Fixed a typo in "Bad Luck" adventure.
- Fixed a typo in "Artifact" adventure.
- Fixed a typo in "Harbormaster's Rumors" adventure.
- Fixed a typo in "Cultist Infiltrator" adventure.
- Fixed a typo in "Restricted Collection" adventure.
- Cleaned up a confusing line on the Cult Site tooltips.
- A particular Tomb adventure card that kills the Thief now actually does so.
- Whitefang & Renni now have correctly gendered sound tags.
- Status effects now obey the annoying rules of English when there is only one turn remaining.
- Some minor localization support fixes.
- Cleaned up a number of strings in the "Sealed Fate" story.
- Fixed a minor text issue in the Tranquility tooltip.
- Fixed a source of phantom tooltip flicker.
- Tooltips no longer appear underneath cards when choosing a multi-card reward option.
