In this video, I go behind the scenes with FL studio 20 to show some of the process and methods I use when composing space music. I cover the overall layout, a few of the software synths, and how I link up and use a midi controller to adjust the software synth with a physical keyboard.
I really enjoyed recording this video, so if you have any questions, comments, or suggestions. hit me up down below. Also, please note that I am not a sound engineer. I just do what I can with what I have. If you notice that I am doing something ass backwards, please don't hesitate to school me :)
Check out some Astrox tracks, and other unrelated music on my soundcloud page.
https://soundcloud.com/jacemasula
BUILD 0.0077
- Fixed market exploit bug.
- Fixed targeting scan speed not being modified by gamespeed.
- Fixed player ship turning during game pause.
- Fixed npc ships moving during game pause.
- Fixed event text showing (PERSON_2) in news.
- Fixed beam weapon fx losing focus on target.
- Fixed saved game when dead bug.
- Fixed special drone bay garage uninstall bug.
- Fixed merc cargo market drag game crash bug.
- Fixed max armor bug when purchasing new ship.
- Adjusted beam weapon to smoothly follow target after strike.
- Adjusted intro text size and background color.
- Adjusted mouse sensitivity limits on the game options panel.
- Added pause into gamespeed bracket hotkeys cycle.
glhf :)