BUILD 0.0076
- Fixed bad name in station name file.
- Fixed hangar side scroll button alignment anchors.
- Adjusted hangar side scroll button sizes.
- Adjusted the garage mobility slider min / max.
- Adjusted station interior structures layout.
- Adjusted and improved interior structure texture.
- Adjusted FOV for station interior camera.
- Adjusted and improved market inventory display code.
- Adjusted min level for mission generation.
- Adjusted station layout and lighting.
- Updated Unity engine to 2019.2.4f1
- Added traffic particles to station interior.
- Added new Plasite ore model and texture.
- Added new indicator for module elevation in garage.
- Added improved detail 4k textures to all ship parts.
0.0075a
* Hotfix for storage panel bug.
0.0075
- Fixed background mouse over image on command panel drones.
- Fixed special item bonus value for passive drone modules.
- Fixed special item bonus value for passive targeting modules.
- Fixed bug preventing uninstalling bad special passive modules.
- Fixed storage space available calculation bug.
- Fixed showing both storage bays at the same time.
- Fixed module display data for ECM modules.
- Fixed module elevation rendering on individual turrets.
- Fixed background highlight for garage special items.
- Fixed energy recharge bug due to bad sandbox calculation.
- Fixed shield recharge bug from bad sandbox calculation.
- Fixed fabrication base speed calculation.
- Fixed right click garage item bug on empty slots.
- Adjusted mesh combine script for all turrets.
- Adjusted all storage inventory code for faster performance.
- Adjusted the sorting of inventory items to retain position.
- Adjusted module rotation code to detect vertical orientation.
- Adjusted turret targeting for better performance.
- Added partial transfer from NPC cargo to Refinery.
- Added partial transfer from SHIP cargo to Refinery.
- Added partial transfer from STORAGE to Refinery.
- Added partial transfer from SHIP cargo to Storage.
- Added improved slider control to module rotation.
- Added slider for module mobility adjustments.
0.0074
- Fixed merc list panel refresh bug upon merc hire.
- Fixed merc list panel refresh for activating merc.
- Fixed merc list panel refresh for deactivating merc.
- Fixed bug allowing cargo click of deactive merc.
- Fixed modtools defaulting to item editor.
- Fixed drone mouse over bug in command panel.
- Fixed out of stock bug in event generator.
- Fixed beam module energy buff caluculation bug.
- Adjusted item mouse over display.
- Adjusted bg image for all item types.
- Adjusted the sector lighting generation code for sandbox.
- Adjusted background skybox lighting.
- Adjusted economic qty modifier in the event generator.
- Adjusted mercs to no longer carry unusable drones.
- Added new model and texture for Torim ore.
- Added merc de-active indicator to station merc list.
- Added toggle buttons for open and close all panels.