Build 83 features a few new QoL additions. The first being the ability to command an action with a locked target without using the HUD on the target. You can now select the actionable command from the targeting panel as well. This makes it much easier when trying to chat with NPCs or just docking with a station.
I made a few tweaks to the active target box. Stations now display the full station logo, and other targets now have a cleaner, new layout.
I finally got around to working on some of the comparison stats. As of build 83, you will now see a comparison of your current ship's base stats, and the hangar ship you are viewing. If the value is equal to your current ship, no addition info will be displayed for that stat. If the value is less that what you have, the difference will be shown in red. If the value is greater, the value will appear as green. This will make it easy to see what stats are improving, and which stats are not when purchasing a new ship.
I posted a devlog video a couple days ago that show some of the new changes to the title screen.
In this video, I cover the new tweaks and changes to the title screen panels. I adjusted the layout of the UI panels to make better use of the screen space. I also changed the way that the saved games are displayed.
A few updates to the code behind the title screen. Improved load and save routines, and a bit of error checking. The carried over into the loading sequence panel, that has also been updated. The 'LOADING' panel code has been rewritten to optimize the way objects are loaded from the save game.
I have also made a number of tiny bug fixes and tweaks to the ships, their AI and some of the clean up code that deals with how ships are removed when destroyed.
Another attempt to pin down the missing storage bug. hopefully this time I got it. I have never been able to replicate this bug, so any info you can provide will be very helpful.