
This update features a few nice Quality of Life improvements, along with a large number of bug fixes and tweaks. The first new feature is the ability to resize the icons in the cargo panel. With options for Large , medium, small, and horizontal text list. This is something I have been wanting to figure out for sometime now. I will be adding this setting into the player pilot options once I get everything nailed down.
I also added a timer to the chat dialog HUD button. This will show you a countdown in seconds that represent how long you will have to wait until they are ready to talk again. This is mainly for chat missions, as some players were confused as to why they could no longer chat with the npc pilot.
BUILD 0.0081
- Fixed mission header bar horizontal scaling.
- Fixed double mission listing bug.
- Fixed item count display bug on cargo panel.
- Fixed storage count display bug on storage panel.
- Fixed duplicate inventory space bug in fabricator.
- Fixed mercs attempting to mine salvage.
- Fixed sandbox crit hit and crit mod options.
- Fixed sandbox resource rarity slider bug.
- Fixed XP bug caused by sell orders.
- Fixed tactical refresh bug for mission objects.
- Fixed warp fuel calc bug with 2d 3d map views.
- Fixed bad hotkey display for passive scan pulse.
- Fixed profession bonus display stats on garage items.
- Fixed double university skill refresh bug.
- Fixed mission message bug not showing others completed.
- Fixed skill display for Max targets, missions, mercs.
- Fixed alt drag from storage to fabricator refresh.
- Fixed capacity text display in fabricator.
- Fixed save docking bug at all structures.
- Fixed load save bug when docked at mission structure.
- Fixed drag qty button colors to match UI colors.
- Fixed text bug from scaled UI on shipyard panel.
- Adjusted Ship skill class into SHIP and PILOT skills.
- Adjusted garage mouse over item text sizing.
- Adjusted ship thrust ramp up speed for better nav.
- Adjusted ship speed display for meters per second.
- Adjusted ship dock distance for stations.
- Adjusted skill buff function for better performance.
- Adjusted sandbox station base level from 0 to 1
- Adjusted mission specific npcs, no more ecm cloaking.
- Adjusted market buy and sell item price mod values.
- Adjusted ship to require 1 point of energy to thrust.
- Adjusted save and load code for better performance.
- Adjusted shipyard lighting on ship carousel.
- Adjusted Toggle all panels open to include missions.
- Adjusted shipyard ships UI size and display.
- Adjusted the shipyard camera to allow full rotation.
- Added chat mission timer to NPC target hud.
- Added sorting for skill class in university.
- Added new skill PILOT class into university sorting.
- Added descriptions to all mining modules items.
- Added ECM engine malfunction text to speed bar.
- Added capacity max limit to fabricator inventory.
- Added ability to adjust item icon sizes in cargo.
- Added Halloween title screen.