Hello dudes and dudettes,
in the past weeks we spent a lot of time preparing the upcoming "winter update" that will feature a classic "Doom & Destiny" beloved ninja ːdarkeidː
But the team didn't stop there and it improved and fixes so many stuff, that only a long bullet point list can summarize ːNigelAdvː

Update 10744 fixes:
Major Changes
- increased the value of durability for armors, helms, weapons and utilities
- added 2 more hats: MITER and FEZ
- fixed a crash when being defeated in a multiplayer battle
- the oak and pine now will grow from they stomps
- balanced the gorgon, too easy in high tier islands
- now you can't destroy the area near a fireplace
- Steam saves are now correctly located in the game folder to reduce conflict with antivirus software that prevented acces to the Documents folder where saves where previously located
- added Steam CLOUD saves
- added a way to type with the keyboard werever a text could be inserted. Now all text editing screen use the same system
- added command shortcuts to the building mode
Important Changes:
- fixed a bug that prevented some blocks of wood from being accumulated in the same slot of the inventory
- changed icons for some talents
- added interaction with shops' forniture like the chair and the cash register
- changed the collision box of the genie, now it won't get stuck on the walls
- removed 1 Takittothu' D. Max's poster from Tropical Heights, there were 2. OPS!
- if you press START/ESC while moving the game will allow the character to stop before opening the menu and asking you to eventually quit without saving
- in battle, the cursor to confim exit without saving is now visible
- made several corrections in Polish and Italian
Crash Fixes and Minor Changes:
- fixed a bug that made the icons disappear in building mode
- changed the description of the effect of the antidote, the effect is the same
- fixed a bug that made the favourite bar disappear after a fight
- fixed the death animation of the 3 bosses, which was cut from the wall
- fixed a crash when inspecting an invalid object
- fixed a random multiplayer crash when a scheduled event was registered to run on a disconnected player
- fixed a random crash when using a skill in battle on an enemy with invalid data
- fixed a crash when creating a bitmap when the cache is in an invalid state
- fixed a crash with a battle event
- fixed a crash when playing an invalid state sound effect
- fixed a crash when cancelling a favorite selection in the inventory
- fixed a crash when displaying a battle animation
- fixed a crash when creating a cached spritetile
- fixed a crash when selecting a skill in battle with an invalid target preselected
- fixed a bug with underwater dungeon levels and mosaics
- added localizations to the emergency dismantle of the boats
- fixed a crash when exiting from the tracking window
- fixed a crash when selecting text in pin mode with the mouse
- fixed a crash when using a specific power in battle
- fixed a crash when exiting the game
- in the map, the command pin text is now correctly named "Edit Text"
