
Dear Survivors,
Thanks for all the reports, we will work hard on it! If you want to support us, please write a review because our goal shall be to have at least 70% positive reviews in Steam to survive in our huge quest.
We have again adjusted some points based on your feedback, e.g. You can now reset upgrades and the attacks of looters have been reduced a bit, on casual difficulty even more.
Here is today's changelist:
- fixed some issues with the popup questions in the character upgrade screen
- added the function to reset all character upgrades unlocked with medals. you will get the medals refunded and can redistribute them. to use this you can now right click in the character upgrade screen while no temporary upgrade changes are waiting for confirmation (then it will still work as the normal revert function)
- fixed that the shops at the outposts would restock their goods indefinitely whenever revisited
- fixed that the loot gui didn't react to the item under the cursor correctly when picking them up one by one
- fixed that the main character death counting achievements didn't work properly
- reduced the chance of attacks from scavengers and punks on the camp to: 20% at day / 40% at night in normal difficulty. 10% / 30% in causal and 30% / 50% in hard mode
- fixed a few issues that occurred when buying the ammunition for the Jack quest in the Army HQ
- fixed that side quests Savior, Destroyer and Soldier didn't clean up their locations if they failed due to time limit and visiting these remaining locations could cause the game to crash
- fixed a crash that occurred when interacting with a camp room that somehow got to level 4 (we yet have to find out how that is even possible, since 3 should be max)
- fixed that the quest sequence in the mine could become stuck if you didn't choose all dialogue options at the lost camp at least once
- fixed that you could get stuck with 3 keys in the mine
- added a new mechanic that when loading a save will clear the map from locations that are only there visually but cant be interacted with
- fixed that the tutorial could get stuck at the moment Steven is supposed to pick up water from the barrel
- fixed that Kira's pistol was missing after the tutorial even though she dropped it in the fight right before
- changed: the main character's upgrades won't be applied during his first fights of the tutorial to prevent possible issues with the values not lining up properly
That’s it for now, guys. Thank you so much for your ongoing encouragement and support! ❤️
All the best and stay healthy!
Rayk & the Silent Dreams Team
https://store.steampowered.com/app/951430
