
This article is a release note for VirtualCast Beta. For information on how to play Beta, see here.
Studio/Room
Bug fixes
- Added prevention measures against the freezing problem.
- If you still encounter the freezing problem, please report it from the contact form.
Studio
Changes
- Videos taken with video capture are now saved with file names representing the date and time when the capture process ended.
Bug fixes
- Fixed the issue where the floor of the White Main and the Black Main studios is not rendered properly.
Room
Changes
- Changed how the sound volume of each VCI is handled: you can now change the volume of all instances of the same VCI at once.
Bug fixes
- Fixed the issue where the blink was not working when the control type was set to Actor.
VCI
Bug fixes
- Fixed the issue where when an item with MToon whose RimFresnelPower is set to zero glows excessively.
Known Issues
Issues discovered on version 2.3.1b are described.
For the current status, refer to Known issue statuses (Japanese).
VCI
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Fixed...
- the issue when the Standard shader is used.
- the issue where the emission color is different compared to version 2.3.0e.
- the issue where the specular reflection is different compared to version 2.3.0e.
- the issue where UV offset doesn't work.
