Fixed the issue where, if you are using a Windows Mixed Reality HMD, looking at a specific angle caused your avatar to turn instantly in the opposite direction.
Fixed the issue where the application occasionally crashed while loading VRMs.
Room
New features
"Linear" type has been added to the rotation type, which will gradually change the rotation speed depending on the angle of the controller input.
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Added a gauge to display photo capture and stream cameras' current zoom state.
Changes
You can now attract the camera monitor.
Holding your hand over a global stream camera and local stream camera that are locked will now show the red highlight, which indicates that it is not attractable.
Changed the character physics in Rooms.
Changed the mass of characters.
In rooms, SpringBone will no longer be affected by the movement made by the joystick.
Before
After
Bug fixes
Fixed the issue where the first person offset is not applied to the characters when using a VRM with its value set.
Fixed the issue where moving from a studio to a room while using a VRM with its first-person offset changed causes the graphic to distort.
Fixed the issue where the preview display of the photo capture camera showed the area narrower than the actual photo to be taken.
Fixed the issue where the failure of loading of a single VRM or VCI resulted in all other VRMs and VCIs failing to load.
VCI
Changes
Added overloads to VciTransform.AddForce: vci.forceMode.Force and vci.forceMode.Impulse.
Due to this, the traditional overload which receives one argument becomes obsolete.
By using this API, you can suppress the difference in physical behavior derived from the FPS difference.
Also, to adapt to the change in execution order due to this change, the execution timing of VciTransform.SetVelocity and VciTransform.SetAngularVelocity has been adjusted.
Bug fixes
Fixed the issue where a Lua script stops running when a stack overflow occurs in the Lua script.
Fixed the issue where you could transfer the ownership of the part of subitems that belongs to the same GroupID.
Web
New features
You can now change the protocol to use when connecting to Rooms.
You can change this setting from here. You might be able to solve the problem of not being able to enter a room properly by changing this setting.