We've been hard at work trying to squash the nastiest bugs in the demo and make the overall experience a bit more stable. If you continue to have issues, please submit a bug report via the in-game link or join our discord to talk to us directly!
Fixes
- Settings and preferences should be saved between game sessions now.
- Community events should no longer be executable during the end of day summary.
- Community events should no longer get stuck on the fade-to-black transition.
- The camera should add and remove targets properly.
- Saving and loading should be more stable now.
- Dogs should eat and drink without issue now.
- Visitors should leave when adoptions end.
- Visitors shouldn't get stuck on evaluating the first dog anymore.
- All visitors should be interactable now.
- Using the reset player button should work in any scene with the player now.
- Moved the euthanasia option to the new game menu so that no one misses the option to toggle it off.
- The daily timer should no longer continue into the negative without triggering the summary sequence.
- You can return to the main menu from character selection.
- General stability improvements to mitigate issues that we have been unable to recreate.
Workarounds
- Clear prior save files if you are continuing to have issues.
- Try completely closing and reopening the game before starting a new game if they are having issues.
- Camera stuck in some instances. Added a button in the menu to reset camera which should fix offset camera and black screen issues.
- If the dogs start to do "the wave" and stop eating/drinking go to the shelter construction and click the "checkout" button. Don't ask why, but it works!
- If the player gets stuck, look for the "reset position" button from the pause menu
Again, thank you all so much for playing the demo. We hope that you are excited for the full release later this year and all of your feedback and help will make the game even better than we could make it on our own.
Cheers,
- Tanner, Olivia, and the rest of the TTR Team
