Hi Fox Riders,
Hope you had a great sunny weekend. Mine was quite busy since I was attending to 1UP in Belgium that hosted the Belgian Video Games Awards. Epistory won it two years ago, let's hope Nanotale will get it next year :)
Lore
So, in order to have a quite well furnished demo of Nanotale for PAX East and EGX Rezzed, we worked on the lore elements.
This is a concept art of the Crystals used in game as teleports, and magical targets for your spells. Followed by a video of how Quentin created the Gummy Bunnies' holes.

This is how the crystals and gummy bunnies look like in our game prototype.

Intimidation phase! Fear the Enemy! When you see the Rat doing this, it's about to attack.
FX
This is a concept art for the FX in Nanotale. It's really hard to keep them color-blind friendly but: challenge accepted!

Next time we'll show you how they look in game.
BONUS
Apparently, inverting inflation on Blender creates a nice Tim Burton effect on our Fox! We kind of like it even if it's not the look we want.

Thank you for reading! Leave your thoughts below!
Cheers,
-VirginRedemption
