RELEASE IMMINENT!
As a fan of horror games of all kinds, I wanted to create a game that would keep the player tense and on edge in a unpredictable, novel and challenging way.
This urge led to the conception of Two Till Midnight back in 2017, where I started playing with some novel mechanics using a protagonist who was nearsighted and requires glasses to see well.
While some horror games have protagonists that wear glasses none I know ever use those glasses as an actual game mechanic. With Two Till Midnight I include glasses as part of the horror experience along with a compelling story, random elements and no saves.
I'm very happy to finally see my project go from an idea in my head to an experience I feel is ready to be shared with others. I personally have racked up many terrifying hours playing my own game and I hope you will too!
Thanks and have fun,
George
