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Upcoming Update!

Greetings,

The next update will feature some very important changes to the game settings, the AI, the HUD and save games.

We will temporarily disable the save/load feature until it is fully functional/viable for use.

The update will introduce new settings to change the game's difficulty in a more specific way.
For instance, the time until you lose your protection and the first hordes arrive will be a selectable option in the starting menu.
The enemies combat strength will be another.
The interface will soon feature multiple displays that inform the player about the status of their economy.

New Game mode: Peaceful

Peaceful Mode: this will allow you to play a game without any worries about the oncoming hordes, mostly for testing different strategies.

AI Improvement

The villagers have been rehauled, their pathfinding has improved significantly and they don't get stuck in smaller sticky situations.
Additionally, citizens won't bother anyone with their idle activity anymore, they'll just chill and do whatever they do best (mostly boxing and lying on the ground)

New Editor: Training Fields

We are also working on a new specific "editor-like" scenario. You'll be able to spawn enemies in an open terrain of your choice to test units and simulate battles. More info on this will follow soon.

Interface: Updates for info displays

The most urgent and required messages are the ones to notify the player that they are doing something wrong. For instance: Most players don't realize that the districts are straining their economy, or that certain buildings can only be unlocked by constructing another building. Therefore, we'll update the notifications, to display more important information.

We hope you enjoy playing the game, and as always feel free to ask us anything!