Greetings, mortals!
This patch contains new desert levels; new foes, new challenge and traps.
As we usually do, we'll be releasing fixes addressing any issues on the following days, please report them.
FEATURES
New desert levels: are now available, including challenges and new foes. Still need some polish and and improvements after further tests.
Compass item: can now be found and will point towards the next objective (just click on its icon on player's inventory). This feature still very experimental and will receive improvements soon.
New armor sets are dropped on desert levels.
New Desert music
Quicksand trap
IMPROVEMENTS
Desert light re-worked.
Desert foe's spawn rate revised.
Swap input key added
PT_BR localization updated.
FIXES
Values leaking after loading another save-game (such as attributes).
Wrong swap message being presented while a item was already being identified.
Breaking sound added to old village's fat ogre taunt scene.
Enjoy!
