Greetings Mortals!
First we would like to thank everyone for playing. The community feedback is our main tool to properly shape our final-product.
We're working hard to deploy weekly updates. We also had the chance to increase our player-database since we just launched the early access version. With that in mind, this week patch will be performance / fixes oriented in order to provide an smooth experience.
Among another topics, you may find the following implementations on this weekly patch:
Features / Improvements:
Few weapons re-balance / adjustments
Missing Desert Vases
Low willpower, low health, level-up and quest-item collection feedback
Foe configurable damage recovery interval
Interfaces revision
Old Village second floor update
Audio FX revision
Bugs:
Dark Temple challenge crash
Client sync issues
Damage post-effect bad performance
PT-BR localization revision
Arrow stuck on player animation issue
Mouse sensitivity not working
Thanks for your time.
As always, feel free to send us your suggestions about the game.
Best regards!
