
Hi, smaller but important update. This update is necessary to fully implement incoming Firearms in game:
- fixed some issues when bow pull animation played on other weapons
- fixed some issue when character could not move after firing a projectile
- adjusted bow aim yaw (left right). The pitch up down will be adjusted as well later.
- added proper collisions handling especially for rocks and cliff, that prevent player to place basebuilding structures nearby them.
- added dedicated collision channel for firearms shot, including the physics material detection (shot will play different effect when hitting sand, dirt, grass, water)
also:
- replaced crocodile sounds to deeper scary ones
- reduced volume of initial drum music in main menu

Work in progress (WIP) on Firearms (just dev version):
Firearm items:
- revolver, repeater, shotgun,
- revolver bullet, repeater bullet, shotgun bullet
- revolver ammobox, repeater ammobox, shotgun ammobox

Weapon mechanics:
- holding, aiming, shot (plus cowboy shot for revolver), reloading bullets (according to gun capacity)
- damage to animals
- visual effects on hit
Would be glad for your feedback. Please feel free to join our discord: https://discord.io/areaz
Thank you for your continuous support!
Be safe!
Juraj
Game Creator