Hey All!
I've been working hard on implementing multiplayer. Its required me to rewrite how the hands work so I'm currently fixing all that at the moment. Its mostly working but I have to fix a couple of things then I can resume work on multiplayer specifically.
If you are curious about the details; its because the way I was handling hand movement needs to be done differently for VR and multiplayer. I had the hands as their own things they would get attached to the player once you spawn in. However, for multiplayer it requires the hands to already be a part of the player. To fix this I basically had to merge all my code for a single hand into the player and handle both left and right hands inside the player class.
Long story short, I'm making good progress and I didn't want to leave you guys hanging. At the moment I have two players able to join and enter the same world but the hands for the 2nd player don't work so that's what lead me down the rewrite.
Stay tuned for more updates!
