Added: defense mode.
Added: bug report button.
Animals and savages do not hear the player when he stand up, they only hear players when the footstep sound is played.
The player will no longer activate the trigger rope.
Changed AI movement on clients in multiplayer.
Fixed: Cannot loot a chest standing on a rope.
Fixed: A lot of savages are spawned in the cave.
Fixed: The night shade cannot be picked up when the game is loaded in the dark.
Fixed: The item you hold in inventory returns to the original slot when the furnace smelt an iron ore.
Fixed: Some bushes is dark at the distance.
Fixed: A Savage is stuck in place if a player disconnects while a Savage attacks him.
- News and updates
- Trials of Wilderness
- Patch 4.2
Source: Steam Community (opens in a new tab)
