Added: new houses in the village.
Added: the name of tamed animals can be seen above the head.
The difficulty will be able to change at any time while playing.
More savages will attack in a group, instead of 1.
Changed 1 part in dungeon 2, changed material reflections in dungeon 2.
Fixed: animals cannot eat and drink while the player is in the cave or dungeon.
Fixed: animals drink salt water from the sea.
Fixed: an animal cannot move away from a bucket if it needs to drink water 2 times, until the game is restarted.
Fixed: the difficulty name is not displayed on clients.
Other bug fixes
- News and updates
- Trials of Wilderness
- Patch 3.9.2
Source: Steam Community (opens in a new tab)
