added: new models and animations for an axe, pickaxe, spear...
"drop food to revive" returns if you don't throw enough food to revive
bears and wolves can also eat roasted meat
the player does not get the slow effect of the slowness potion
savages and wolves don’t go straight when you shoot them with a shotgun
reduced shaman view distance
changed: crosshair and color of inventory panels
the savages from the cave are respawned 15 minutes after death
fixed: can't hear the sound of water when walk in the sea
fixed: coal is not spawned on saved games in older versions
small trees give more wood and sticks, and it takes a little longer to chop.
changed unity version
other changes and fixes
- News and updates
- Trials of Wilderness
- Patch 3.2
Source: Steam Community (opens in a new tab)
