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Version 2.0

So, based on comments from players and partly based on my own ideas version 2 of the game is finally out. What follows is a list of what is new in this release.

  • Added the playable class "Rogue"
  • Added an achievement for the rogue
  • Added separate high score lists based on class (one for warrior and one for rogue)
  • Added gameplay controller support with help icons for both PS and XB controllers
  • Added a new room modifier type "Crumbling room"
  • Added a new game type "Quickplay", essentially the same as regular but with only 12 levels and more frequent boss encounters.
  • Added a high score list for the quickplay game type
  • Added a new game type "Arcade", only one level with ~40 rooms. You start at player level 22 and dungeon level 19
  • Added a high score list for the arcade game type
  • Added sounds for cloaking and burst attack enemies
  • Fixed various minor issues

I hope you enjoy the new play options. Feel free to get back to me with any suggestions. Keep in mind that some of the things I added in this release came straight from players. So there's definitely a chance that your idea can be included if it sounds cool.

Br,
Linus