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Weekly update 20: Balance Adjustment

Two new cards were added:

Balance Adjustment:

Confidence:
Deal 4 damage. If the top card of your draw pile is an Attack card, deal another 4 damage.
-> Deal 4 damage. If the top card of your draw pile is an Attack card, deal another 8 damage.

Danger Sense:
Gain 4 block. If the top card of your draw pile is a Defense card, gain another 4 block.
-> Gain 4 block. If the top card of your draw pile is a Defense card, gain another 8 block.

Parasitic Armor:
Remove keyword “Legendary”, equip an extra 5 copies of it.
-> equip an extra 2 copies of it.

Throwing Iron:
Deal 4 damage. Choice: Discard 2 cards to deal another 4 damage.
-> Deal 4 damage. Choice: Discard 1 card to deal another 4 damage.

Iron Will:
Gain 4 block. Choice: Gain another 4 block. Discard 2 cards.
-> Gain 4 block. Choice: Discard 1 card to gain another 4 block.

Flash Storm: Costs 1 -> 0.
Cursed Bullet: Costs 3 -> 2.
Nightmare Scythe: Costs 3 -> 2.
Psionic Missiles: Costs 1 -> 0,Damage 8 -> 4.
Ghost Armor: Costs 1 -> 0,Gain 8 block -> Gain 4 block.
Stick of Dimensions: Costs: 1 -> 0.
Voodoo Doll: Costs 1 -> 2.
Light Armor: Costs 2 -> 1,Premium Card -> Epic Card.
Guiding Light: Premium Card -> Normal Card.
Spike Armor: Damage 2 -> 4.
Search: Add keyword “Destroy”.
Experience: Add keyword “Destroy”.
Replication: Add keyword “Destroy”.