Released
May 24, 2019
Platforms
WindowsmacOS
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Our New Game: Red Mist is out now!

    Our new game "Red Mist" has just been released in Early Access on Steam! "Red Mist" is still a roguelike deckbuilding game, “Red Mist" and "Blood Card" have many similarities but many differences as well. There are a lot of new mechanics and content that I believe will provide a

  2. Developer post
  3. Developer post

    v1.04

    Attack and defense modifiers no longer carry over to equipment. Equipment card adjustment

  4. Developer post

    v1.03

    In endless mode, buying cards in stores gets more and more expensive. Monster: Self Cannibal: start to attack by less than 30 health -> start to attack by less than 50% health. Bugs: Fixed an incorrect description of Bloodwitch's retrace skill. Fixed an issue where the Dark Wa

  5. Developer post

    v1.02

    v1.02 Endless mode options have been added to the custom mode. When you win, you keep your current deck and go back to first floor. You have fewer card choices and stronger enemies. Bloodwitch: Retrace: Use 3 Blood Power -> Use 2 Blood Power. Monsters: Cult Witch, Pharmacist,

  6. Developer post

    v1.01

    Come join the Blood Card discord, and talk about the game with fellow players and/or other games. Cards: Custom mode: Doomed: Start the game with 1 "Doomed" curse cards in your deck. -> Start the game with 4 "Doomed" curse cards in your deck. Third floor portal event: Give 1 "

  7. Developer post

    v1.0 Released!

    Thanks to all the early access customers, thank you very much for your support! Thank you so much for everyone who has helped us get this far! Thanks for the help from the community! We want to thank all those players who left their feedback, comments and suggestions, we accept a

  8. Developer post

    Hotfix!

    Adjusted the difficulty rule of daily challenge, the sum of difficulty and Death level will not be greater than 9. Fixed a problem where the challenge mode only uploaded the first challenge score (now shows the highest score you have challenged in a day). Fixed an issue where the

  9. Developer post

    Update 33: Daily Challenge Mode

    Added daily challenge modes and rankings. Bugs: Fixed an issue where card sometimes slowly into the hand. Fixed an issue where some monster action hint could not be displayed under certain circumstances. Fixed UI display problem at specific resolutions. Fixed some language locali

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  11. Developer post

    Full Release Announcement

    Thanks for your support and feedback during our EA version! The full release version will be published on 5/25/2019 What we did from EA to now: 1. Added 1 character and 3 challenge character. 2. A unique power was added to each character. 3. Added 50 cards. 4. Added 13 monsters.

  12. Developer post

    Update 32: Balance Adjustment

    The screen will vibrate after you and the monster attack. The higher the damage, the greater the vibration. You can turn this off in settings. Event adjustment: Second Floor: scientist: 300 gold. Choose 1 card and get 5 copies. -> 200 gold. Choose 1 card and get 3 copies. Card

  13. Developer post

    Hotfix!

    Fixed an issue where Voodoo Doll + resulted in an error in the game under certain circumstances. Fixed an issue where the Seconds Counter had a chance to cause an error in the game during automatic selection Fixed an issue where the count display was inaccurate during card moveme

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  15. Developer post

    Update 31: Special Card: Red Gem Card

    The Boss bonus was changed from 3 common card selections to 2 common card selections and 1 red gem card selection. Added an enhanced red gem card version of the following cards. Cards: Center the card description. Talent cards play faster. Bookmark: added keyword “Destroy", cost

  16. Developer post

    Update 30: Balance Adjustment

    Cards: Fireball: Deal 8 damage. Recycling. -> Deal 10 damage, Put a copy of this card into your hand. Destroy. Stone Wall: Gain 8 block. Recycling. -> Gain 10 block, Put a copy of this card into your hand. Destroy. Flash Heal: Shuffle 8 random cards from your discard pile i

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    Update 29: New Monsters

    Added 5 new monsters: Blue Demon、Red Demon、Cult Witch、Robber、Crazy Crossbowmen. Card: Sword of Destruction: Add keyword “Talent”. Immortal Shield: Add keyword “Talent”. Mirror of Truth: Add keyword “Talent”. Sonic Blade: Deal 4 damage. Burnout: Draw 2 cards. -> Deal 4 damage.

  18. Developer post

    Update 28: New Monsters

    Added 3 new monsters: Dark Warrior: First floor, elite. The lower the health, the higher the attack. Bloodwater Feaster: Third floor, elite. Every time a card enters your discard pile, it restores the same amount of life. Variant Injector: Second floor. When this enemy attacks yo

  19. Developer post

    Update 27: Bug Fixes

    New options have been added to the custom mode: Absent Death: Death will not appear in combat. You cannot unlock Achievements, Difficulties or Death Levels in custom mode. When Killer Instinct kills the last monster, it will no longer open the graveyard. Fixed a bug that game get

  20. Developer post

    Update 26: Custom mode

    Steam Trading Cards has been added. A scoring rule has been added, and the score will be counted after the game is finish. Custom mode has been added. Fixed some bugs. Since the content was not finished last week, it was not updated on time, so it was updated together this week.