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Weekly update 23: Balance Adjustment

Cards:

Time Stop: Add keyword “Destroy”
Crystal Ball: Costs: 2 -> 1,Premium Card -> Epic Card.
Soul Steal and Blessing of Light. If you don't really destroy cards, you won't gain energy.

Frost Shield:
Gain 12 block. You cannot draw any cards at the start of the next turn.
-> Gain 12 block. Draw 2 cards less at the start of the next turn.

Virulent Mutation:
Remove all your negative effects. Deal 4 damage to a random enemy for each effect removed.
-> Remove all your negative effects. Deal 4 damage for each effect removed.

Sweep:
Deal 6 damage to all enemies.
-> Deal 8 damage to all enemies. Destroy.

Bribery:
One enemy gains Atk+2. Gain 2 energy.
-> One enemy gains Atk+4. Gain 2 energy.

Necromancer's Robe:
Every time you play 3 cards in a single turn, gain 1 energy.
-> Every time you play 4 cards in a single turn, gain 1 energy.

Spike Armor:
Whenever you take damage: Reflect 4 damage back to the attacker.
-> Whenever you take damage: Reflect 3 damage back to the attacker.

Monsters:

The monster configuration was adjusted to balance the appearance probability of each monster.
Blood Seeker: HP 28 -> 24.
Dark Wizard: HP 12 -> 11.
Cannibalistic Bear: HP 80 -> 64.
Puppeteer: The logic of action has been adjusted to continue to summon when summon puppet is unsuccessful.。
Frost Mage: Give players 1 Freeze - > Give players 3 Freeze
Glacier Beast: Give players 1 Freeze - > Give players 2 Freeze
Vampires are also affected by Freeze Buff.

Bugs:

Fixed issue where Snake Charmer did not play attack animation in some cases.
Fixed issue where Demon's Skull had no "summon" hint.
Fixed issue where Outbursts calculation error.
Fixed issue where the number of blood power is sometimes negative.
Fixed issue where sometimes the card turn red when the Finishing Move condition was not met.
Fixed issue where Repeat and Replication cause the hand to fail to shine when the energy is enough.
Fixed issue where Piper's healing skills hint display error in some cases.
Fixed issue where Piper's Attack Buff effect did not overlap.
Fixed issue where cards with Talent effects did not trigger in sequence.
Fixed issue where inaccessibility to play game in a particular situation.