Additional in-game NPCs

You'll encounter monsters who don't want to fight you, or humans that are in danger while playing. These NPCs will want to trade or even, ask for help.
New objects

For playability reasons, goblins that used to be a free source of souls in different stages will disappear. Instead, you'll have bone lumps that will drop the lowest-level soul available for each stage.
In rare occasions, you'll encounter soul stones, that will drop monster souls of all levels.
Addition of equipment blacksmiths

You'll encounter these blacksmiths on your adventure. But to get their help, you'll need a mystery monster.
New currency

Currency for use in stores, events or trade with NPCs may be obtained through different boxes or rewards from NPCs.
Additional resource at the start of the first stage
At the start of the first stage, we've added 150 bonus soul stone and a bomb and a key (both are consumables), to adjust the difficulty of the game.
Additional 5% savings system for the amount of resources you own when you clear a stage
This means that you may proceed to the next stage with 5% of soul stones and tower materials you've collected in the previous stage.
New player skill


When stage cleared, increase saved material by 5% more


When stage cleared, receive additional material
Player skill capacity has been changed from 10 to 5, additional capacity upgrade system

Skill capacity has been changed from 10 to 5, meaning that you can't learn more than 5 skills. However, you can upgrade this capacity to learn more skills. You can do this through the player status window in rest places after clearing a stage. You'll be asked to pay a certain amount of stars for the upgrade.
Miscellaneous
- No emergency exist in cursed state
- Additional hit effects
- Addtional monster re-spawn effect
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HP and element damage has been changed
HP has been changed from 60 to 65
Freeze element damage has been changed, according to snow size: in snow size 1, damage was increased from 13 to 19; in snow size 2, damage was increased from 16 to 26; and in snow size 3, damage was increased from 20 to 40.