New Boss Monster Added

- You can challenge the boss stage at every fifth step of the expedition scroll, but if you're not ready, you can choose a different type of expedition token and attempt it after a little more growth. The boss token on the expedition scroll will appear again later.
- If you have the soul of the boss monster in the inventory, you can summon the boss monster.
New Monster Added

- Appears in Chapter 2 and is a useful proximity monster underwater. It can act as a worker, and it can move and attack on the ground, but it has a fatal weakness of oxygen restriction and speed reduction.
Unique commands added in the function window of each monster

- A movement command has been added to allow a designation of a scouting zone.

- When summoned, it is summoned in a stop movement state, and with a command, it can switch between movement and stop movement.

- When summoned into the field, you can switch to a pickaxe icon or hammer icon to become a worker at an incomplete tower or ore within a certain range.

- When summoned into the field, you can switch to a pickaxe icon to become a worker at an ore within a certain range.
Bugs Fixed & Improvements
- Significant upgrade of overall graphics in Chapter 1
- Gauge changes color from pink to yellow when installing tower and bombs
- Screen shaking improved with continuous movement of the screen towards the obstacle.
- Design change of the range indicator when positioning the flag of the catapult
- Changing the camera movement from a quick preview of the cave at the beginning of the offense type stage to moving the camera immediately to show the cave.
- Fixed bug that occasionally stops summoning in an area where summoning is possible and must switch the summoning window off and on.
- Unable to create a map mark created by right-clicking on the black part outside the field map
- Fixed bug that hides the other tab icons on the information window shown when you touch the cursor on the towers icon of the inventory