Join musician Lex as they produce completely new tracks for Solace State's OST! Some of you have asked what's to come for our game's music, so here's Lex with our process! On Saturday June 20, 3pm ET / 12pm PT, go behind the scenes and see never-before-shown elements of our work. We will be treating this as a fly-on-the-wall process for our work, so there's bound to be many exciting experiments!
We will primarily be focusing on modifying parts of Alden's theme song! It's a work in progress for one of our lead characters; He's the old frame of the game's protagonist, Chloe! This is sure to be full of juicy drama, both aurally and in our storytelling.

About our speakers
Tanya Kan is the Director and Executive Producer of Vivid Foundry, creating dramatic games that reflect the social issues of our time. She has a degree in Political Science and Cinema Studies, and a certificate in Game Arts. Tanya has been working in the Interactive Digital Media industry for over 7 years, and is currently developing the award-winning Solace State, a game about youth finding human connections in the midst of a biotech militarized city-state.
Lex Metcalfe - Lex Metcalfe is a Sound Designer and Composer for digital games based in Toronto. Since 2016, they’ve been exploring the melding of sound and game design through client work and personal projects. Working with developers to breathe life into games, their focus is on world building and designing soundscapes that fit the universe of the project. Check out their Bandcamp!
Schedule
If you miss the livestream, the talk will be replayed during the course of the Steam Games Festival! Watch this space.

Before, during, and after the event, you can always strike up a chat with our team on our Twitter or our Discord.
