v2.0.1d - Released 1 July 2025
NEW:
* New howling animations during Pack Rally and Victory howls.
* Several new wolf squeal/pain audio sfx during fights.
IMPROVEMENTS:
* Many refinements to pathfinding and movement when packmates are trying to reach food, especially when others are nearby trying to do the same.
* Allow players to choose a mate from either Lost River map when setting up a new game in other maps.
* Known Wolves panel: Save "Show Dead Wolves" toggle state across game sessions.
* Improvements to Setup New Game panel: Added new message when selecting an ironwolf-enabled wolf from Full Saga MP game; Added the correct term (elder or iron) in ironwolf-enabled messages; Reset wolf filters when exiting panel; Update Start Game button when multiplayer rooms are updated (to help when an elder wolf is selected and the associated MP game is not created yet).
* Increased duration of time before player's former pack moves away.
* Increased duration before a rival pack will disband when it has only one pack leader.
* Increased odds of dispersal returning to natal pack for smaller packs.
* Skulls: Adjusted mouth placement on young hunter wolves.
* Prevent Urination tutorial tip from displaying in multiplayer
* Full Saga Multiplayer: Display notification for client (non-host) players when packmate forms a new pack and leaves.
* Full Saga Multiplayer: Improved logic of NPC Courtship music to prevent oddities.
* Lost River: Set a few important music tracks to override Floppy's Theme.
BUGS FIXED:
* Competitors don't get much boost to Flee meter when their packmates are killed.
* World Map: Hex percentage visible on map when it should not.
* Error in a particular UI interaction when deleting multiple files.
* Multiplayer: For client (non-host players), Friend, Block, and Report buttons don't do anything.
* Multiplayer: If host gets disconnected while loading the new map for map travel, game gets stuck on loading screen.
* Multiplayer: On rare occasions players may get stuck on pup naming screen when joining at that moment.
* Multiplayer: Client player wolves's death state may become inconsistent, resulting in problems when loading a save.
* Wolf ears are flattened back inside of head when doing new howls.
* Issues with snow on animals in certain circumstances.
* Partial body snow after map moving during snow
* Multiplayer: Collectible objects don't emit sounds to other players when moving, only when picked up or dropped.
