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The Final 2 Baddies

1542621133

  • Added exit pipe to Spawn
  • Animation can now run in reverse order
  • Seperated out sheath for [redacted]
  • Created behaviour for [redacted]
  • Set particle colour for [redacted] explosion
  • Created difficulty for [redacted]
  • Setup explosion particle effect for [redacted]

1542785380

  • Created special [redacted] particle explosions
  • Created behaviour for [redacted]
  • Fixed [redacted] sprites using incorrect masking
  • Changed [redacted] difficulty to be set per object

While I have still left to create 4 more bosses, all the baddies have been finished. Yay!