Today's patch brings more bug fixing, and the game is now quite a bit more difficult. Yesterday's patch actually made things way too easy in regards to various timers, so we've brought some of the challenge back. Also, more night events! :D
New stuff and big changes
⦁ When selling the daily issue, the mouse cursor now says SELL instead of BEG
⦁ A few new night events have been added
Balancing
⦁ Reduced stealing chances further, especially for special items
⦁ Realising that since time now correctly stops at certain points, where popups are showing for example, there is too much time in the day. Time has been sped up again very slightly, we'll continue to monitor how this balances with everything else.
⦁ Hunger now decays much faster
Bug Fixes
⦁ Fixed a bug where returning to the menu and then back to the game would often cause the city to not generate
⦁ Fixed "winter has come" text not being aligned properly in night events
⦁ Fixed some cases where the text wouldn't update correctly on night events with choices
⦁ Fixed some cases where choice based night events were not giving the correct rewards
⦁ Fixed several typos in the game
⦁ Fixed a bug where the dog could be obtained in the shelter
⦁ Fixed addiction not going away after a certain amount of time
⦁ Fixed lost perks and addictions still being shown in the perk menu
Next mini patch will be live either tomorrow or the day after. See you soon! ^^
