That's right, it's 3 patches in 3 days, and this time around and we're bringing in some more bug fixing, balancing, a few more night events, and more TIME!
Changes and new stuff
⦁ Some new night events have been added
Balancing
⦁ Ok you asked for it, time now goes a little bit slower!
⦁ Beer now restores 14 happiness
⦁ Hunger ticks down a little slower
⦁ The Survivor perk has been nerfed, it no longer increases begging success rate and it also has less effect on hunger loss (previously 25%, which made you too overpowered since you need to reach mid game to get the perk anyway)
Bug Fixes
⦁ Fixed a bug where hunger and other stats would continue ticking down while in certain menus
⦁ Fixed a bug where certain special items could appear in the shop multiple times when you already owned it
⦁ Fixed a couple of night events that showed the happy icon when they were actually sad events
⦁ Fixed a bug where you could never obtain the "Employee" perk
