Developer postOriginal post (opens in a new tab)

Operation Lone Wolf Update #16

Details

  • Headshot multipliers are now different for each weapon type
  • Increased damage for the sawn off shotgun
  • Added some spark effects to shotguns when firing
  • Changed the MP 40 firing sound
  • Added small fade animations to hitmarkers, changed the kill hitmarker color slightly
  • Optimized and improved AI
  • Fixed a bug where the M1 Carbine damage upgrades did not work
  • Fixed a small hitbox issue
  • Fixed a bug where hitting the weapon of an enemy would apply damage
  • Fixed a bug where upgrading your weapon would also change your secondary weapon stats