- Further improved desync detection code for high speed flying enemies;
- Fixed several glitches that made the player arms sprites get set incorrectly for a frame when aiming;
- Decreased enemy movement and flying speed max scaling;
- Players will now wall jump on structures when aiming.
- News and updates
- One Last Try
- Small Hotfix Patch v1.13
Source: Steam Community (opens in a new tab)
Build and release context
Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.
Build 9731562 · public branch
Steam updated · First observed
