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Build v0.04R4 Changelog

Build v0.04R4 Changelog

The tutorial section of the game should be clearer now as I have added more details to it.

  • Adjusted secondary combat tutorial so that it will only show up after combat begins instead of after killing an enemy.
  • Added a new tutorial tip section to show minimap UI toggling tip (M) and use consumable shortcut (G) and also general tips
  • Prevent being able to use zaneth tome on party member because party members do not use talent points right now
  • Added a lower difficulty hint on the game over screen.
  • Increased player take damage SFX volume slightly
  • Increased some of the slime / goblin monsters's abilities SFX volume slightly
  • Adjusted a number of player-related SFXs for celeste.
  • Reduced melee goblin's base damage to be slightly lower
  • Added support for multiple plugged in controller devices.
  • Split up the initial introduction tutorial into two separate tutorials - Movement Tutorial & Basic Combat Tutorial
  • Fixed a bug whereby the player could possibly clip through walls if they tried to jump and roll quickly at walls very quickly.
  • Fixed a floating rock cliff environment object bug issue in the the desert_2 map.