Eternal Radiance

Visualnoveler

Released
Dec 15, 2020
Platforms
Windows
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Our next project Nezori is now on Kickstarter!

    If you enjoyed playing Eternal Radiance, you can check out our next project Nezori which is now on Kickstarter! Nezori is a charming action RPG where you play as a fox girl on a quest to find the legendary hot springs in a land inhabited by fox and wolf girls! If you enjoy storie

  2. Developer post

    Build v1.01R1 Changelog

    Build v1.01R1 Changelog Optimized performance Optimized memory usage Minor various finetuning adjustments Minor UI fixes Improved collision handling while rolling for the player character Adjusted ornwood enemies's damage values to be slightly lower in the first level of the game

  3. Developer post

    Eternal Radiance Full Release Update

    This version 1.0 update contains the final chapter in the game, and the game is now complete. We have made numerous finetuning adjustments to the game and have also localized it into Japanese. Our next step will be porting the game to consoles. We hope you have enjoyed playing Et

  4. Developer post

    Chapter 6 Beta Test Build

    The beta test build for chapter 6 in the game is now available for testing and this is the final chapter. There's lots of various quality of life changes and adjustments since the last update. We have also added Japanese language to the game and finetuned the chinese translation.

  5. Developer post

    Chapter 5 is now available

    Chapter 5 is now available! There's lots of various changes and improvements since the last update. There's only one more chapter remaining before the game is completed. For feedback, you can let us know over on the steam forums, email or on Discord. Thank you for your patience!

  6. Developer post

    Chapter 5 Beta Test Build

    The beta test build for chapter 5 in the game is now available for testing. There's lots of various quality of life changes and adjustments since the last update. For feedback, you can let us know over on the steam forums, email or on discord. To access the beta test build on Ste

  7. Developer post

    Chapter 4 is now available

    Chapter 4 is now available! There's lots of various changes and improvements since the last update. For feedback, you can let us know over on the steam forums, email or on discord. For the list of changes, you can look at them over here. Thank you for your patience!

  8. Developer post

    Chapter 4 Beta Test Build

    The beta test build for chapter 4 in the game is now available for testing. There's lots of various changes and improvements since the last update. For feedback, you can let us know over on the steam forums, email or on discord. Some assets have not been completed yet which is th

  9. Developer post

    Build v0.05R2 Changelog

    Build v0.05R2 Changelog Remade and improved the Gardor cave environment in the game. Minor audio adjustments Minor bug fixes Optimized performance regarding handling many enemies on screen General performance optimizations

  10. Developer post

    Build v0.05R1 Changelog

    Build v0.05R1 Changelog Localization Text Changes Added heavy attack mechanics for the player (heavy attack restores mana on hit, and works against enemy guard) You can now guard counter from any state,(previously you had to be in the idle state) You can now attack earlier while

  11. Developer post

    Build v0.04R9 Changelog

    Build v0.04R9 Changelog Added new goblin death animations for melee goblin & ranged goblin Minor bug fixes The talent screen now shows the number of talents points you have allocated to the specific tree (e.g offensive / defensive) Minor text typo fixes Minor engine version u

  12. Developer post

    Build v0.04R8 Changelog

    Build v0.04R8 Changelog Adjusted palm tree textures in the desert so that they look more accurate in terms of silhoulette from far away Minor bug fixes Fixed an issue with the ghost in the snow skit not being displayed again if you missed it (it shows a quest) Fixed a bug whereby

  13. Developer post

    Build v0.04R7 Changelog

    Build v0.04R7 Changelog Adjusted the skit UI HUD component to be more noticeable. Adjusted some of the forest boss attacks's hitbox timing to be more accurate. Adjusted celeste's stun handling to fix the stun-locking problem when you are being attacked by multiple enemies or dama

  14. Developer post

    Build v0.04R6 Changelog

    Build v0.04R6 Changelog Increased the projectile speed for ruby & valana's default ranged projectile. Reduced damage taken modifier for the hard mode difficulty for your party members Added controls to use WASD keybinds to navigate the UI menu. Added controls to open dialogue

  15. Developer post

    Build v0.04R5 Changelog

    Build v0.04R5 Changelog Added conflict checking for default controls gameplay input mapping (this means u can re-assign the default mouse inputs under controls) You can now remap the controls for the secondary party buttons under Input (keyboard) Fix bugs in the synthesizing UI s

  16. Developer post

    Build v0.04R4 Changelog

    Build v0.04R4 Changelog The tutorial section of the game should be clearer now as I have added more details to it. Adjusted secondary combat tutorial so that it will only show up after combat begins instead of after killing an enemy. Added a new tutorial tip section to show minim

  17. Developer post

    Build v0.04R3 Changelog

    Build v0.04R3 Changelog Reduced celeste's melee stun talent from 5s to 4s Reduced celeste's assasin backstab talent from 20%/40% to 15%/30% Party members now revive automatically after combat with 15% of max HP instead of 1 HP. Fixed a minor equipment comparision UI display bug w

  18. Developer post

    Build v0.04R2 Changelog

    Build v0.04R2 Changelog Increased mana orb drop chance from monsters (This means that you'll be able to restore mana more often now) Decreased heavy goblin's attack damage slightly Increased party member's mana restore on basic attack Decreased party member's basic attack cooldow

  19. Developer post
  20. Developer post

    New Name: Eternal Radiance

    The name of the game has been changed to Eternal Radiance and I'm almost done with the new upcoming demo as well. The demo is about 1-2 hours long and it contains the first part of the story leading up to the forest event. It will also contain some of the RPG elements that we hav