The game has a problem with “infinity decks” that kill for 1 turn, any number of enemies
In most cases, “infinity decks” are obtained if you have a large number of cards in your deck that draw cards.
And we have the following idea how to solve this problem:
- A new parameter - Stamina
- Each character has 10 Stamina
- Each card that you draw per turn, takes 1 unit from Stamina
- If a player draw a card and he has 0 Stamina, then the Fatigue card is added to the discard.
- At the start of each turn, Stamina is restored.
- In the game there will be some items that will restore or increase Stamina
Fatigue (card) - Cannot be Exiled. Do nothing.
Discussion:
https://steamcommunity.com/app/920680/discussions/0/1742229167212103058/
