v2.2 ===============
- New Level (The Escape)
- Reduce overall sounds when dialogues
- Update overall health system
- Update gameWin/Over screen for better and easier backend workflow
- When voices sound reduce other effects SFX
- Remove Stats from gameWin/Over screen
- Update Muzzle flashes for all guns (effect and backend structure)
- update player HUD with weapons thumbnails
- update room map style
- Player HUD toggle visibility of WheelSelection when player has perk
- Wheel Selection release key message
- Working on new overall voices
- Update GlassBreaker Sound from @Josh Bak
- Added @jojo drone model as DroneSupport perk
- Crafter Interface Update
- Same close button for crafter and weapon bench
- Prevent pause menu on interactable elements like crafter and weapon bench
- Barrel Outline Removed (temporary to prevent to much glow on low end pc)
- Confirmation Notification on Weapon Bench
- Update call key input for [f] on crafter down message and Drone Support HUD
- Temporary removed Training Targets to prevent crash issue
- The Escape load next level (overall system update)
- HUD Voice Communication Side UI conditional display (show only for voice, prevent blocked UI when quickly interact w/ another one)
- Centered and fixed size of logo for loading screen
- Dialogues / Player Messages Refactor
- Industry level design update
- HUD Drone Support Update
- Car Glass dirt reduced
- Reduced Car Boss health
- Remove distorted heat gun flash particles
- Added Mark character for Adaptation sentence
If you have any problems or just want to share your experience, please give me your feedback in the following medias:
https://emittersgame.com/
https://twitter.com/Emitters8
https://www.instagram.com/emittersgame/
https://www.facebook.com/emitters/
https://soundcloud.com/mickael-morgado/sets/emitters-ost
https://www.youtube.com/channel/UCK0Ax0jYjQ5rGpiZHbl-yHw
https://mickaelmorgado.itch.io/emitters
