Thank you for coming today as well!
Today I have big news!
""Daily Challenge"" was finally implemented!
Among the three additional rules that change every day, can you clear it well?
Further! Today I reviewed the relic greatly!
That relic is dissatisfied with everyone! It should have been fixed!
Even more! Today we have 5 additional relics!
As a matter of fact there are 4 ""mushroom"" relics about upgrading, so it would be better to say adding 2 types.
\ Happy Card Week /
I will add 1 card each day this week
[Sat]??? : Upgrade as many times as you want![Sun]??? : Piyo Piyo Pee! Coke! [Mon]??? : I have already seen it.[Tue]??? : I'm in charge now!
[Wed]??? : Alpaca found!
[Thu]??? : Good news for the sheep deck!
[Fri]??? : Let's all be big!
Add the card at the end of the text!
Then let's go today's updated content!
B bug fix
★ Fixed that the effect after the upgrade was even if the deja vu is not upgraded.
Adjustment
Card Balance
★ Pack Alpaca: Rarity was +1 (decreased in appearance).
★ Golden Nest: Rarity was +1
★ Chick Hut: Rarity was -1
Relic
★ Ancient Lantern: I will stop appearance.
★ Banana: We changed the maximum HP increase rate from 15% to 20%.
★ Bird Nest: We changed the number of chicks to be summoned each turn from 1 to 3.
★ Stone Series: Buff. (without buildings)
★ Advance trooper: Change rarity to Legend.
★ We set the selling price of relic in the store for each reality.
Other [/ U]
★ Update the turn progress logic a bit.
