Thank you for coming to read the update information today!
Remember we promissed to update Overdungeon next Friday? We lied.
UI Changed
★Added an overview on home screesn.
★Improved Chinese.
Additional relics
★Snow wing(SR): Ignore the first Overload in each combat.
...And we wrote our loadmap below!
Please read.
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Description of the full version
In the full version, the following functions are implemented in addition to the expansion of contents.
- Achievement
- Coop mode
- Daily Challenge (Within 2018/12)
- Ascension (15 difficulty levels)
- Card pack function (New pack every month)
In addition, more characters, more cards, relics, more dungeons, and more events will be implemented.
Of course, game balance, graphics, performance, user experience is also refined.
December update schedule
@ Card / relic list!
Cards and relics can be seen in the list on the home screen. With deep knowledge of cards and relics, explorer dungeon.
@ TIPS / Techniques!
Overdungeon is a fun game like a festival, but there are some rules that you can enjoy more if you know in advance. For beginners / advanced users, we will prepare TIPS and technique summarized.
@ Daily Challenge!
Every day you can enjoy Overdungeon with a combination of completely different conditions. Use cards like shuriken with flashy conditions, break through difficult conditions with wisdom and courage.
@ Card Pack every month!
Card Pack will be implemented! Like the board game Dominion, the environment changes every time a pack is released. New packs will be released once a month. The new pack contains 20 new cards and some relics.
@ New characters will be added!
In December, one new character is planned to be installed. There are rumors that he is familiar with "Traps" · · ·
@ Ascension is implemented.
15 levels of difficulty are implemented. Challenge more difficult dungeon!
Implemented content
- 80+ cards
- 20+ units
- 50+ relics
- 20+ events
- 1 dungeon (including 3 stages)
- 1 character
[h 2] Development results in November 2018
- 55 Card balance adjustment
- 8 new relics
- 8 Relic balance adjustment
- 23 times Enemy's balance adjustment
- 31 bugfixes
- 51 Improvement
Major change in November 2018
@ new function
- Shop Card Removal Service
@ Difficulty adjustment
- New card rarity added
- Relic rarity implemented
@ UI improvements
- easy-to-understand target system
- Full screen implementation, additional resolution
- Implementing the result screen
@ Setting / function
- Save & load
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Over! (See you next Friday)
