Thank you for coming to read the update information today!
This is last daily update. We will update patch every Friday from now.
\ Happy Relic Week! /
Boss relic will be added one by one everyday this week! (You did it!
I wrote the schedule to add to the bottom! Check in a hurry!
[Mon] ??? : If you meet the condition you gain great magical power. [Tue] ??? : Build XXX at the start of battle.
[stike][Wed] ??? : All "animal" are XXX.
[stike][Thu] ??? : At the start of the turn, draw a card additional. + Α[/stike]
[stike][Fri] ??? : All cards will be like ○○○.[/stike][Sat] ??? : Fever!
[Sun] ??? : This relic appears only over normal.
Adjustment
Card adjustment
★ Alpaca Brothers: After upgraded, 1 each in the left and right, and center, respectively (total 3).
★ Strike barrier: After upgraded, if you have no Barrier, Gain extra 1 Barrier.
Enemy adjustment
★ We reduced the number of dog barrels and increased the number of dogs coming out by that amount. The total number of emerging dogs has not changed, but it looks much better.
★ Lightning strikes of the people who save the world have made 5 damage 5 times 7 damage 7 times, making it easier to defend.
Relic adjustment
★ We set reality on relic! Like the cards are uncommon (U), rare (R), super rare (SR), ultra rare (UR). It became harder to appear as strong relic.
★ In the treasure chest room where you drop in at the center of the stage, only relics above SR appeared. SR relic is a thing which determines the direction of the deck. In other words, at least three SR relic are available.
★ We abolished Relic, which gains "HP's biggest time" profit.
Additional relics
★ Mana stabilized belt: reduce overload by 1
Over! (See you next Friday!)
