Thank you for coming to read the update information today!
\ Happy Relic Week! /
Boss relic will be added one by one everyday this week!
(You did it! Here is the schedule to add to the bottom! Check in a hurry!
[Mon] ??? : If you meet the condition you gain great magical power.
[Tue] ??? : Build XXX at the start of battle.
[Wed] ??? : All "animal" are XXX.
[Thu] ??? : At the start of the turn, draw a card additional. + Α
[Fri] ??? : All cards will be like ○○○.
[Sat] ??? : Fever!
[Sun] ??? : This relic appears only over normal.
Today's relic is at the end of the text!
Then let's go today's updated content!
Today's update is mostly change of card looks!
Do your favorite card have animation?
We are preparing one by one, so please wait!
B Bug
★ Ancient Lantern: Fixed that it gave only 1 INT (should be 3) each card exhausted.
★ Dried Frozen Mushroom: Fixed the it healed your health only 3% (should be 10%).
Adjustment
★ Changed so that things that save the world do not attack at the time of resurrection.
UI change
★ Replaced the next cards graphic
Continuous Shelling/Over Doze/Think Twice/Moon Light/Cheat Dice
★ Added the next cards upgrade animation
Strike/OverStrike/Trap/MagicShield/MassEgg/Storm/SpeedGear/Concentrate/BurnUp/Shephy/TwinkeWish/SevenHeaven/Rage/ChargeBeam/DualSummon/CarnotCycle/BuildUtopia/FullBurst
★ Replaced the name and looks of some book boss-relics. Although they had been unified because they give a card each turn, we judged that they should be focused on each extra effect.
★ Fixed that fonts were different between boss relic scene and normal relic scene.
★ Added a card icon on result screen the color of its rearity! wow!
Additional Contents
★ Innovative Bllueprint: Build 1 Forge at the start of combat.
Oh.. it seemed over-poerwed.
Be carefull to protect it from enemy's fireball or flying dogs!
