Hey, guys! We have a great news for you.
There are 80 game cards, but today as well 20 cards are getting better! Yay!
Final Boss didn't put Mortar anymore. Clearly said that it was a failure. I know it was a bit late, sorry.
A bug fix (High Priority)
Fixed a bug that proceeded to Act 3 if you click multiple times on Boss relic.
Fixing Ac2 boss freeze problem. (Looks still something wrong. Sorry for your inconvenience.)
B bug fix
- Fixed that the collision detection of the bear was strangely large.
- Fixed that the collision detection of the lion was a bit small.
Balance
Reality
* Following the common (gray), uncommon (blue), rare (purple), and epic (gold), the highest rare Legend (rainbow color) was implemented.
We set the next cards correctly Legend immediately.
· Fever!
· Ending Voice
· Sexy Beam
· Overrun
· Sieged Elephant
Oh, I am convinced.
* I changed the appearance of uncommon, rare and epic from 3: 2: 1 to 12: 3: 1 respectively.
Overdungeon makes the strength and rarity of the card match as much as possible.
However, the degree of appearance of rare and epic before was abnormal though.
First of all, I will see how this appears, but if it is judged as a problem, it will be changed quickly.
FYI, the appearance rate of Legend is very low, about 1 in 3 quests. (It is about 4 Legends for 100 Epics.)
Other card adjustment
★ Turbo engine: Add Overload 1. Removed Exhaust.
★ As a remarkable thing, Alpaca brothers (commonly known as Paka Bros), but recently the rarity has been promoted! Oh, it went far away ....
Big adjustment of Omega
★ No longer build a mortar: the barrier will work properly with this, and there is a possibility that it can be win even when the remaining HP starts with only 1
★ It came to summon minions: Since animals disappear if you defeat minions, there are more ways to deal with large numbers of animals
★ The number of elephants to be summoned has increased: The level of defense capability against enemy animals required for animals and building decks has been raised
★ I reduced the number of flameless attacks: I reduced the number of provocation units I request
Other adjustments
★ Extend the time when you play a card.
★ Increased the price of relic by 15%.
