
The number of players who are enjoying Second Second now reached a thousand. Without your support and feedback, it would not have been possible to improve many parts of the game, and to add new features in such short time. We will continue to work hard to make the game more polished, more stable and with more fun. Thank you!
-From November 15th(Thursday) to 18th(Sunday), you can meet us at G-STAR 2018 in Busan, South Korea. Visit BEXCO in Busan and find our booth!
-Now you can check which stage you are now in map.
-When opening a card pack for the first time in a game, due to the effect of ‘chips’, only the cards of prepicked colors of the chip will appear from the card pack. For instance, when playing Eins, the first card pack you will open will have Sword(red) or Heal(green) cards, or Sword+Heal(red+green) cards only.
-Now your best cleared level for standard mode is saved for each preset.
-New achievements were added. Now finishing Standard Mode with AI level 10 will new achievements.
-Now you can use mouse wheel in deck edit.
-New event images and new card images.
-Fixed the issue that the map wasn’t initialized when opened the game with certain levels of BGM volumes
-Fixed the issue that you can interact other cards while you select which line will activate with mouse.
-Fixed the issue that clear chapter 1 achievement by press "W"
-Fixed some issues about continue while in battle.
-Fixed the issue that pressed right button in deck edit. (card stuck problem)
-Simplified Chinese
-The Android version of Second Second is under conversion process and will be released on Google Play Store next week!
