
This week, several players shared their build with the community in our official Discord.
This week CMs and Devs favorite Team Build is "Trashus", submitted by the player Smattymatty:

Trashus
The build is called Trashus because you will absolutely TRASH your opponents with this build. Use Trasus to carry a push of cheap ranged units like scouters and artillerymen.
Troopers
- Huntress to stun champions or big troops so you can easily hit your Q and miracles.
- Riflemen for a beefier ranged unit that can take a hit or 2.
- Centurion as a safety net push-stopping/push-carrying tank for when Trasus dies.
- Clerics to heal Trasus or centurions in a push.
- Scouters for a super fast and cheap unit that can deal damage quickly from range.
- Artillerymen for massive siege damage that can swim.
Miracles
- Stimulant so your troops can take buildings down faster.
- Defense Bubble to keep your low health troopers and Trashus alive.
- Freeze is a mega powerful stun that can spread throughout water.
- Sewage just enough damage to kill low health troops while slowing them down, also slows towers.
- Healing Powder for an emergency heal since you don’t always have food or time for clerics.
- Sir Prize to taunt troops or towers so Trasus can stay alive after his enrage ends.
Extra tips
- Keep Trasus alive and in position for the item spawns, since nothing is scarier than a Trasus with multiple items.
- Trasus is immune to not only death when enraged, but also debuffs, so don’t be afraid of the stuns from an enemy huntress, kaya, tuppi, hunter, ETC.
- Don’t play clerics, scouters, or artillerymen unless you have something tankier like a Trasus, huntress, centurion, or even some riflemen to support them.
- Try to save mana for multiple miracles at a time, since comboing an offensive miracle like stimulant with a miracle that disables towers like sir prize or freeze is key to victory.
Tell us what do you think about this build and see other players' build submissions official Discord by clicking here.
