Hey!
There hasn't been many updates to BattleBlade recently and I'd thought I'd explain whats been going on with me and the game.
My life has changed a lot during these past few months, including moving where I live and going to university. As a result, I've not had much time to update the game. I am working on some changes to the game mostly relating to balance some of which are already in the game in small little updates that haven't really justified a blog post. More updates will also be coming in the future!
I've also been working on a few other games one of which is a small puzzle game which should be released by the end of next week or this week. You should be able to hear more about it on my website by then ;)
The main changes I've made recently since the last blog post include:
- Sound effect when the player's shadow attack is ready to be unleashed.
- A slight delay on enemy attacks to make the game slightly easier and to make the enemy's swords look more like they are actually hitting the player
- AI changes so the Demons *should* no longer sit on the player's head when the player doesn't move and the Demon jumps.
- Changes to difficulty by increasing the number of shadow attacks for most Demons.
- More of course!
Thanks for playing! :)
