This patch adds Steam cloud support, improves the graphics in many ways, polishes the UI some, and fixes a bunch of smaller issues.
0.901 change list:
- added Steam cloud support
- now calculate needed fov for light shadow map
- made burned textures much nicer looking (more variety and tile better)
- increased draw distance a little
- now any ice damage has chance to leave behind some ice on ground (Bluddy)
- increased near/far z spread constant from 1000 to 1200 to fix a few places that get cutoff from farZ value
- no longer allow a clan to start in a shared level
- now enemies can be knocked into torches, campfires, etc which will destroy them (the fire that is)
- now fire with sparks shower several sparks around when destroyed
- now explosion from volcanos that leaves lava also does damage
- Fury power attack now has some knockback
- sped up Ice Tower Traps and Fire Tower Traps
- changed select gold amount in trade menus to have separate gold, silver, and copper input boxes
- monsters knocked back on ice or oil now slide more
- scale changes on entities is now animated (Bluddy)
- added a check to see if glsl extensions supported
- reworked multiplayer menus a little
- should no longer spawn Boulder traps above ground (Bluddy)
- added destroyed effects to monster traps
- made door breaking effect better
- now campfires contain sparks
- fixed pissing off gods blocked win conditions that don't exist (Castruccio)
- fixed UI options layout to not overlap background textures (Castruccio)
- removed clan screen hotkey (Castruccio)
- removed a bunch of old NPC relations help text (Castruccio)
- moved a few keyboard options around to fit better