Greetings, Tinkerers & Tycoons!
It's mid-August and the heat has taken a toll on all of us. But, somehow, we've never felt more productive! Not only are we improving logistics, but we are also preparing many smaller improvements for further updates during the 0.7 cycle. On top of this, we're also working hard on developing the next significant update already!
Logistics
We've continued to comb through all the community's feedback and take suggestions on board.
It’s easy to underestimate how much work is required to make such a complex topic understandable and make it fun to use.
Last week, we updated the game with improvements to the courier system and added preferred storage. In case you missed it, the patch notes are available here.
We still have a list with a bunch of open tasks that we'll be taking care of. Here's a small overview of what to expect in the coming months:
- Adding the rule view to shelves
- Adding the option to create rules on shelves manually
- Improving conveyor belt item rules
- Improving conveyor belt construction (like ending in curves)
- Additional conveyor belt segments
- Better workflow to connect work zone logistics with belts
- More to come
Community
As we are a small indie developer, we are very dependent on the feedback of our community. If you're enjoying the game, we'd really appreciate a positive review over on Steam or, if you feel there's room for improvement, please let us know through our official channels:
Steam Forums
Discord
Reddit
[email protected]
As usual, we are around on the web and have come across some interesting videos and other Good Company content. Our favourites from the past two weeks:
- Jakmas central component production
- Spacefish adding his first bot on the Freeplay
- German series from Skorod
Do you make content for Good Company? Share it with the community and us!
Our wiki has also made some significant progress with a few new articles now and then. Especially for the last logistics updates, we worked on a few new entries with the community:
If you want to help as an editor, you can simply join our Discord and then use your Discord account to register on the wiki page.
Update 0.7.7 - Working on Feedback
We already prepared the beta for the next update, and you can join!
You can find the latest beta thread on Reddit.
You can join the beta by merely switching to the beta branch. For more information about betas and how to participate follow this link: https://www.reddit.com/r/goodcompany/comments/h0amx3/general_update_information_for_our_good_community/.
The primary features of the next update will be:
- Changing how work zones are being drawn, now also including overdrawing of equipment and creating new zones in existing ones.
- More warnings and displaying them on a top-level in the HUD so that problems can be identified earlier -> we need feedback on this one!
We also started to work on smaller feedback given to us through various channels. Most prominent is our feedback list on Discord, which our bot keeps up-to-date and people can vote on the most important entries.
The update is expected to go live by next week (around the 25th - 27th August)
Fixing bugs, in general, is a rather dry and cumbersome experience. But when I’m working on bugs, which were automatically created from feedback on the discord server, it feels much more pleasant and meaningful. The bug fix will not only make the game a bit smoother but maybe also brighten up the personal game experience for someone out there. That said, thanks a lot for your feedback and bug reports! - Patrick, UI developer
Update 0.8 - An Outlook
Update 0.8 is also in the making! With a strong focus on the business aspects and additional content, such as a new level and a new Freeplay map.
We have a shortlist with the rough points for now.
- Business Development Project Tree > Unlocking of Equipment and Policies by spending Success Points
- Company Goals > Fulfil selectable goals to earn Success Points
- Work Zone Policies > Add policies to work zones to improve productivity
- Conveyor Belt Improvements
- A few new Machines
- A new level and a new Freeplay map
We will post more information with the upcoming news where we will focus more on single features to come.
Thanks for your support!
Don't forget: A positive review, retweets and sharing will help us to spread the word and get the feedback we need to continually improve Good Company!
All the best,
Your Chasing Carrots

Work zones can now overpaint tables (active in beta 0.7.7)

Important warnings will be displayed on the HUD (scheduled for 0.7.7)

Warnings on tables make it easier to see if parts of the setup are missing (active in beta 0.7.7)

UI Concept for the Company Goals (scheduled for 0.8)

The concept for a new machine (scheduled for 0.8)
