
Ho ho ho!
Here comes the winter update, and with it new Adventure full of maggot-eating mummies, new sounds, improved AI, move prediction optimizations and more. Let's jump right to it, shall we?
New and updated Stuff:
- New Adventure challenge on the Desert Arena, featuring slow but deadly Mummies.
- Upgraded AI: It now takes into consideration beast Aim and Speed (beasts with higher Aim are more accurate). It sees arena hazards and is more likely to avoid them.
- Move prediction phase optimization.
- Added a sound when a match is found and successfully started.
- You can now click on any beast, and open it's character card, as long as it is not moving (instead of only during the planning phase).
- 6 new skill sounds: High Five (SHE), Transformation (WWOLFLING), Stomp (GREEN), Potion Mastery (PEARBEAR), Hippie Touch (SHE), Dazed trait.
- Added sounds on Desert Arena when: Grim Finale begins, maggot spawns, control over the Egg of Light changes.
- Maggots (on Desert Arena) upgrade: They are clickable now, make sound when moving or being splashed,
- Effect added when Jungle Arena Circle protects you,
- Blindness trait: now effectively affects AI. Also a visual effect added, so you can tell who has it.
- Minor tutorial upgrade: now it forces player to change strength and click on spike wall.
- Firepunch skill (GREEN): bonus damage now stacks over turns.
- Unified kills end-turn effects and descriptions (for better understanding and consistency).
- Cursor circle diameter is now always the same as the diameter of your Beast.
- Opening Esc menu during match has now a sound.
- Winning/losing hit now stops the music and plays a 'end-match' sound.
- Grim Finale darkness fx on Desert Arena is now more visible.
- FurryFury Premium Upgrade is now DISCOUNTED due to the Steam Winter Sale.
Bugfixes:
- Sometimes changed values of Attack, Aim or Speed didn't come back to their proper values - fixed.
- On Desert Arena, sometimes the game hanged on turn end - fixed.
- Sometimes a chest would not lose health - fixed.
- Growing Rage skill (WOLFLING) effect (red eyes) sometimes not visible - fixed.
- Bounce Safely skill (CRUELICK) effect sometimes activates during enemy turn - fixed.
- High Five skill (SHE) applied damage bonus twice if both players in team played SHE - fixed.
- On Jungle Arena, sometimes clicking a flower was impossible - fixed.
- On jungle Arena, protection circle was not protecting - fixed.
- On jungle Arena, sometimes protection circle activation effect wouldn't appear - fixed.
- Move Prediction bounce indicators were sometimes shaking - fixed.
- Online players counter was not visible when only 1 person was online - fixed.

What's next:
- Surprise!
- and probably some bug fixes :P
That's it, hope this update will make your lives funnier and I wish you all a very furry X-mass (however that sounds :P).
