EDIT: Thanks everyone for your applications! The window for sending requests is now over, congrats to those who got a key! I’ll be sending out the emails in the next few hours. I also wanted to add that I uploaded a raw gameplay clip next to the trailer to showcase the lategame a bit so you can get an idea of how the game plays, even with the current bad (or missing) sound effects. The Kickstarter campaign will address these issues and more. After we do some more testing on different types of video cards and processors (that's where you 5 peeps come in!), I hope to be having the campaign live by the end of the month or early next month!!!
Hello everyone!
As promised before, a new testing period is now open. I'm looking for 5 new people to help test out the game in preparation for the Kickstarter campaign. In exchange, you'll get a free Steam key that won't ever be revoked*, meaning that you'll always have access to the game. However, unlike last time, there are few guidelines that apply if you want to become part of the testing team, but before we get to that, I just want to say that this is no longer a first come first serve deal, so no need to rush in sending a request. The offer will be available for 7 days from the time of this announcement, at which point I'll select 5 people and give out the keys.
So if you want to become a tester for Gaia, please follow the steps shown below:
1. Use the contact form on the official Gaia website (you can find a link on the right side of the Steam game page) to send a request
2. In the comment section, please include as much of the following information as possible:
- Hardware info (ram, screen res, cpu, gpu, os)
- The country you live in
- Any previous experience with playtesting unreleased games and providing feedback, with proof if possible!
- A little bit of info about yourself
- Your steam name
3. Sign up on the forums on the official Gaia website, as that's where you'll be able to provide feedback regarding bugs and issues.
That's it! After 7 days, I'll contact the 5 lucky ones and then hand out the keys so you can start playtesting. Last time we did this on the first come first serve basis, few people actually provided any kind of feedback so this time I'm trying to pump up that number to better help with development!
*Disclaimer: Your key may be revoked if you don't provide any, or very little, feedback after a few weeks on the forums.
